Frostpunk - Polish Video Game Sold Millions Copies

Video games in Poland are well known across the world. From games like The Witcher to Cyberpunk 2077. A lot of people think that the best video games are developed in the US or Asia. However, in the past few years Poland has been really developed in video games. A game that was really entertaining, but not really mainstream known – Frostpunk.

Frostpunk Plot

Poland is known for pretty outrageous and interesting projects. For example Popek creates really aggressive rap. So this video game has a really interesting plot. The game is set in an alternate 1886 where the eruptions of Krakatoa and Mount Tambora, the dimming of the Sun and this caused a worldwide volcanic winter. This led to crop failure and the death of millions. This event roughly lines up with the historical 1883 eruption of Krakatoa, a volcanic event that led to global cooling. In response to this, several installations called “generators” were built by the British Empire and the United States in the coal-rich North, designed to be city centers in the event that dropping temperatures force mass migration from the south. In all scenarios, the player is the leader of a city around a generator, and will have to manage resources to ensure the city’s survival. The game launched with three scenarios, each with different backgrounds and storylines. Three additional scenarios were added as DLCs, one free to all players and two as part of the Season Pass. Endless Mode was also introduced in a later patch that eschews narrative elements to focus on surviving for as long as possible while weathering intermediate storms. This game is really interesting, but long at the same time.

Frostpunk Reception

This Polish game got favorable reviews. It was nominated for “Best Strategy Game” at the Game Critics Awards, for “Best Visual Design” and “PC Game of the Year” at the 2018 Golden Joystick Awards, and for “Best Strategy Game” at The Game Awards 2018. It won the award for “Strategy Title of the Year” at the Australian Game Awards 2018, and was nominated for “Strategy/Simulation Game of the Year” at the D.I.C.E. Awards, for “Game, Simulation” at the National Academy of Video Game Trade Reviewers Awards, for “Music of the Year”, “Best Original Soundtrack Album”, and “Best Music for an Indie Game” at the 2019 G.A.N.G. Awards, and for “Narrative” at the 15th British Academy Games Awards. With so many awards commercially it did well, it sold over 250,000 copies within three days of its release, over 1.4 million within a year and 3 million within three years. This game popped well and it should be known more in Eastern Europe.

This game really is one of the best Eastern European games released in the past few years. Design and creativity were done really professionally and that proves all the awards.

Check this game out –